•It is another
application for e-commerce
•Customer can
watch movie, play games, on-screen catalogs, such as TV guide.
•In Home
entertainment area, customer is the control over programming
•In Table
tells the, What will be required in terms of Television-based technology for
this
telemart
to become a reality
Size
of the home Entertainment Market:
•Entertainment
services are play a major role in e-commerce
•This
prediction is underscored by the changing trends in consumer behavior.
•It is shown
in Table
Impact
of Home entertainment on traditional industries:
•This will
have devastating effects on theater business
•Economic
issues might allow theaters to maintain an important role in the movie industry
•Today average
cable bill is approximately $30 a month
Industry Estimates of consumer
Expenditures
1980 ($4.7
bin) 1990 ($31.0 bin) 1993 ($37.8 bin)
Theaters 49.0% $2.3 14.5% $4.5
13.2% $5.0
Basic cable 35.0% $1.6 34.5% $10.7
36.9% $13.9
Premium cable 16.0%
$0.8 16.5% $5.1 14.0% $5.3
Home video __ __ 33.8% $10.5
34.8% $13.2
Pay per view __ __ 0.7% $0.2
1.1% $0.4
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