•Multimedia
Content for E-Commerce Applications
•Multimedia
Storage Servers & E-Commerce Applications
i. Client-Server Architecture in
Electronic Commerce
ii. Internal Processes of
Multimedia Servers
iii. Video Servers &
E-Commerce
•Information
Delivery/Transport & E-Commerce Applications
•Consumer
Access Devices
Multimedia
Content for E-Commerce Applications
•Multimedia
content can be considered both fuel and traffic for electronic commerce
applications.
•The technical
definition of multimedia is the use of digital data in more than one format,
such as the combination of text, audio, video, images, graphics, numerical
data, holograms, and animations in a computer file/document. See in Fig.
•Multimedia is
associated with Hardware components in different networks.
•The
Accessing of multimedia content depends on the hardware capabilities of the
customer.
Multimedia
Storage Servers & E-Commerce Applications
•E-Commerce
requires robust servers to store and distribute large amounts of digital
content to consumers.
•These
Multimedia storage servers are large information warehouses capable of handling
various content, ranging from books, newspapers, advertisement catalogs,
movies, games, & X-ray images.
•These
servers, deriving their name because they serve information upon request, must
handle large-scale distribution, guarantee security, & complete reliability
i.
Client-Server Architecture in Electronic Commerce
•All
e-commerce applications follow the client-server model
•Clients are
devices plus software that request information from servers or interact known
as message passing
•Mainframe
computing , which meant for “dump”
•The client
server model, allows client to interact with server through request-reply
sequence governed by a paradigm known as message passing.
•The server
manages application tasks, storage & security & provides
scalability-ability to add more clients and client devices( like Personal
digital assistants to Pc’s. See in fig.
ii.
Internal Processes of Multimedia Servers
•The internal
processes involved in the storage, retrieval & management of multimedia
data objects are integral to e-commerce applications.
•A multimedia
server is a hardware & software combination that converts raw data into
usable information & then dishes out.
•It captures,
processes, manages, & delivers text, images, audio & video.
•It must do to
handle thousands of simultaneous users.
•Include
high-end symmetric multiprocessors, clustered architecture, and massive
parallel systems.
iii.
Video Servers & E-Commerce
The electronic commerce applications
related to digital video will include
1. Telecommunicating and
video conferencing
2. Geographical
information systems that require storage &
navigation over
maps
3. Corporate multimedia
servers
4. Postproduction
studios
5. shopping kiosks.
•Consumer
applications will include video-on-demand.
•The figure
which is of video–on demand consist video servers, is an link between the
content providers (media) & transport providers (cable operators)
Information
Delivery/Transport & E-Commerce Applications
•Transport
providers are principally telecommunications, cable, & wireless industries.
Information
Transport Providers Information Delivery Methods
•Telecommunication
companies
long-distance telephone lines;
local telephone lines
•Cable
television companies
Cable TV coaxial, fiber optic &
satellite lines
•Computer-based
on-line servers
Internet; commercial on-line
service
providers
•Wireless
communications
Cellular & radio networks;
paging systems
Consumer
Access Devices
Information
Consumers Access
Devices
•Computers
with audio & video
Personal/desktop computing
capabilities
Mobile computing
•Telephonic
devices
Videophone
•Consumer
electronics
Television + set-top box Game
systems
•Personal
digital assistants (PDAs)
Pen-based computing, voice-
driven computing